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The Master of Fine Arts in game design (MFA) serves as the highest academic credential for professionals aiming to work in game studios or design roles, as well as educators preparing to teach game-focused programs in higher education. Led by globally renowned faculty at The University of Texas at Dallas, MFA candidates immerse themselves in a collaborative environment where they refine their creative applications and scholarly examinations of gaming methodologies within artistic endeavors. The program trains students to showcase their projects, integrate constructive criticism, and position their work within broader aesthetic, historical, and societal frameworks. The curriculum culminates in a thesis project requiring a public exhibition component.
Applicants to the MFA program should have
A previous academic degree (BA, BS, MA, MFA) in an appropriate field of study (e.g., art, computer science, design, film/video production, media studies, etc.).
A minimum grade point average (GPA) of 3.0 on a 4.0-point scale, especially in upper-division undergraduate or graduate work.