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This collaborative program between The University of Glasgow and the renowned Glasgow School of Art focuses on analyzing human anatomy and recreating it in interactive 3D environments for educational, simulation, and training purposes.
Develop specialized 3D visualization techniques tailored for medical, biomedical, anatomical, and healthcare fields. Utilize cutting-edge digital interaction tools such as VR/AR systems, stereoscopic 3D displays, and haptic feedback devices while contributing to the creation of practical visualizations and applications. These may include visualizing scientific research, developing patient education tools, or designing training programs for healthcare professionals, diagnostic systems, and medical simulations. The Glasgow School of Art's studio-based curriculum provides each student with a personal workstation. Participants also gain access to the University of Glasgow's Laboratory of Human Anatomy, among Europe's most extensive facilities.
Collaborative research initiatives offer publication opportunities in academic journals, books, and conference presentations. Learn from industry professionals through guest lectures facilitated by our strong research and commercial partnerships. Projects receive guidance from top researchers within the College of Medical, Veterinary and Life Sciences. Both the program and faculty hold accreditation from the Institute of Medical Illustrators. The Simulation and Visualisation team brings expertise in 3D modeling, Human-Computer Interaction, VR/AR technologies, and educational applications of gaming platforms.