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This represents a possible research degree focus, pending University approval. Prospective students interested in pursuing research in this field should consult with the Dean to review their proposed study.
Game Art and Animation represent specialized professional fields within the gaming sector, requiring diverse creative, conceptual, and technical abilities. This practice encompasses various areas including 2D digital artwork, 3D modeling and sculpting, photogrammetry, graphic design and illustration, interface design, keyframe animation, motion capture, along with technical arts and scripting.
For research purposes, Abertay offers specialized guidance combining academic expertise and industry knowledge to support practice-led investigations in Game Art and Animation. Potential research extends beyond gaming applications—such as refining content creation processes—to other uses including applied gaming, visualization, and cultural heritage initiatives.
Abertay University heads InGAME: Innovation for Games and Media Enterprise, an AHRC-supported R&D hub for Dundee's gaming community. Postgraduate students can access R&D prospects and connect with industry professionals. Dundee ranks among the UK's most established and thriving gaming centers, with strong ties to local, national, and international studios.
Abertay's research approach is fundamentally collaborative across disciplines, offering advantages for arts researchers exploring multiple technologies, audience analysis, and engagement with various sectors. Membership in networks like SGSAH and SICSA facilitates connections with peers across Scotland and access to specialized training.
MPhil typically 2 years full-time