Main navigation
- Programs
- Subjects
- Universities
- Destinations
- Advice
The Master of Entertainment Arts and Engineering program follows a cohort structure, keeping students from all four specializations together during the two-year curriculum (excluding summer terms). Participants complete specialized coursework in their chosen field while also collaborating with peers from other disciplines in shared classes covering game development, quick iteration techniques, planning phases, and capstone projects. Every specialization offers a curated selection of elective options. The standard course load consists of three classes per semester throughout the program's duration. Those in this specialization concentrate on developing, expressing, and evaluating visual storytelling techniques for interactive media. This involves mastering digital art fundamentals while applying them within professional production workflows. Successful applicants generally possess substantial experience in digital arts or traditional fine arts.