MArch Cinematic and Videogame Architecture in London United Kingdom | University College London

University College London | London United Kingdom
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Qualification
Masters Degree (Taught)
Languages
English
Delivery Mode
On-Campus
Tuition (2025)
GBP 37,500
(c. USD50,220.38)
Attendance
Full-time
Full-time Duration
12 months

This program provides students with a distinctive chance to create groundbreaking projects at the intersection of architecture, film, and video games. The swift progress in digital technology has significantly narrowed the gap between these once-separate disciplines. Through cutting-edge architectural design approaches, participants in this pioneering UK program will thoughtfully position their work in response to emerging trends in time-based digital media and its cultural, social, and political impacts.

Architecture has traditionally served as a foundational framework for both cinematic and gaming environments. Whether through set design, film compositing methods, or computer-generated imagery, spatial representation has played a crucial role in shaping today's media world of films and video games. Conversely, the storytelling capabilities of time-based and interactive media are transforming not just architectural construction and visualization, but also its conceptualization and user experience.


Destination of Study

Subjects of Study

Language Requirements

English
IELTS 7.0

Qualification Requirements

Typically a minimum of a second-class UK degree in an appropriate subject or an overseas qualification of an equivalent standard or significant relevant industry experience (7+ years of employment). Applicants will be asked to provide a link to a portfolio of their design work once their completed application has been received, and should not send or upload work until it has been requested. Offers will be subject to an interview. Level 2: Overall score of 7.0 and a minimum of 6.5 in each component

Tuition GBP 37,500

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