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Our program covers two specialized practical areas - concept art and comic art, each emphasizing core traditional art skills alongside modern digital methods.
The concept art track trains you in industry-standard tools and workflows for creating pre-production, production, and post-production artwork for films and video games. The comic art path builds your expertise in ideation, visual narrative, and graphic communication.
These dual focus areas open diverse creative pathways, supported by contextual studies that examine the historical, cultural, and social dimensions of print and digital comics, graphic novels, and visual storytelling.
The curriculum includes frequent guest speaker sessions and hands-on workshops, offering direct insights into professional content creation. Our studio environment fosters collaboration and industry connections to help you build a strong professional portfolio.
You'll refine expertise in your chosen specialization, graduating as a versatile comic and concept artist prepared for various roles in creative fields.
Duration: Three years full-time, four years with placement
112 UCAS points from at least two A-levels with Art and Design at grade B or above, or Art and Design BTEC National Diploma/ Extended Diploma at DDM Plus, five GCSEs at grade 4 or above, including English and Mathematics or equivalent. Alternative qualifications include: Pass in the QAA accredited Access to HE Art and Design course with at least 15 level-3 credits in Art and Design at Distinction. English GCSE required as a separate qualification Art and Design Foundation Diploma: Pass We will normally require students to have had a break from full-time education before undertaking the Access course or International Baccalaureate: 30+ points including Art and Design at higher level grade 6 T Levels Merit. If English is not your first language then an IELTS score of 6.0 overall with a minimum of 5.5 in each component (or equivalent) is essential.