Bachelor of Games and Interactivity in Hawthorn Australia | Swinburne University of Technology

Swinburne University of Technology | Hawthorn Australia
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Qualification
Bachelor Degree
Languages
English
Delivery Mode
On-Campus
Tuition (2025)
AUD 37,640
(c. USD26,547.49)
Attendance
Full-time
Full-time Duration
36 months

Examine the significance of games in modern society and their evolution within the cultural sector. You'll engage in diverse projects centered on both traditional and digital gaming. Additionally, you'll cultivate hands-on research abilities and creative communication techniques within a dedicated games lab setting.
Enhance your professional profile with practical industry exposure during your studies through our guaranteed Work Integrated Learning initiatives, included in all undergraduate programs. Through the courses Games and Interactivity Project 1 and 2 (GAM30002 and GAM30003), you'll collaborate to develop a game for public exhibition at PAX Australia, with potential commercial release.
Key competencies you'll acquire
Critical thinking and analysis abilities
Innovative solution-finding techniques
Cross-functional teamwork capabilities
Proficiency with industry-standard gaming software
Project management and presentation expertise


Destination of Study

Subjects of Study

Language Requirements

English
IELTS 6.0

Qualification Requirements

Completion of Australian Year 12 or equivalent.
IELTS overall band of 6.0 (Academic Module) with no individual band below 6.0
Swinburne's English for Academic Purposes (EAP 5 Advanced level) with overall 65%, all skills 65%
TOEFL iBT - 64 (no less than 13 in reading, 12 in listening, 18 in speaking, 21 in writing)

International Baccalaureate - IB Diploma standard entry 24

Tuition AUD 37,640

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